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This is footage from a nameless Shmup project. Currently has 1 level worth of gameplay and 4 different ships to pilot.

Tags: indie game shmup
Here is my very first fangame. It is made in 1999 in Klik 'n Play, later ported to Multimedia Fusion to take advantage of advanced features. Get the game at: http://www.sendspace.com/file/abp1vz It is a Gradius-style shmup that has a prominent dimension-hopping element. That element has been a staple in my fangames since, from Xeno Fighters EX all the way to Super Mario Fusion. Since it is my first fan game, it does have its flaws. For example, the weapons system is very unpolished and confusing. One weapon is completely useless (it was more of Klik 'n Play's fault, since I had almost no control over variables). This video showcases the final mission, which is a trip to Microsoft Land, a hellish reality of the Microsoft environment from the mid-90's! General Protection Faults! EMM386 Exception errors! Flying Windows Icons! Program Manager! This stage has both a midboss and a final boss, complete with cutscenes.

Tags: parallel dimensions '99 pd99 homebrew fangame fan game shmup gradius microsoft bill gates
Download link: http://bugsrider.gamengame.com/ This is an interesting multiplayer online vs. shmup - Bugsrider. This match is three players. The way it works is only one person can attack at a time, while the others are in defense mode. Thing is, you CANNOT control anything when defending. So, you are at the mercy of the other player. This brings some strategy into the game - should you gang up on one person? Or try not to piss off the highest level character? Keyboard controls only so far, you have shot, charge shot, and bomb. You can gain XP and level up, and also buy upgrades at a shop in the central hub. I like this so far. It's still in beta testing mode as of posting this, so all stats will be erased (don't spend days leveling up just yet). My player is shmupnut if you want to fight me! ;)

Tags: shmup shooter stg mmostg online bugs rider bugsrider
A great G-Rev Shmup presented by french shmupers Radigo & Cormano

Tags: Shmup "border down" G-Rev Grev stg shooters shooting shmup.com
This one is just a Test video... but it also shows off the top tier, extremely underrated PS2 shmup Homura.

Tags: shmup ps2 shooter
My trip to the Midwest Gaming Classic 2008 includes footage of vendors, the gaming museum and the Worldwide SHMUP Open tournament.

Tags: Midwest Gaming Classic MGC SHMUP retrogaming videogames video games FM Towns Marty NES SNES Atari 5200 Lynx SuperGrafix
These are the shoot'em ups I beat between SEP-07 and FEB-08. It's a nice compilation that encompasses the Mega Drive, the Sega Saturn and the Sega Dreamcast. Yes, I know that there are some stinkers here, but hey - they deserve to be beaten as well! Featured games: - Hellfire (Mega Drive) - Bio-Hazard Battle (Mega Drive) - Bio-Ship Paladin (Mega Drive) - Master of Weapon (Mega Drive) - Burning Force (Mega Drive) - Arrow Flash (Mega Drive) - Twinkle Tale (Mega Drive) - Divine Sealing (Mega Drive) - Gun Frontier (Saturn) - Thunder Force V (Saturn) - Giga Wing (Dreamcast) I decided to keep their original audio. The video doesn't make the games any justice though... Enjoy! Coming soon: Shmup Report #2.

Tags: Shmup shoot'em ups report sega mega drive genesis saturn dreamcast compilation
Super high speed shmup in the Zillion Beat'z BEAT MACHINE MODE on unbelievable difficulty.

Tags: shmup shmups zillion beatz music doujin indie shooter shooting danmaku bullet stg rezetia
The theme of this session is enemy manipulation. So here it is! Popoyoi, the devil apprentice can collect enemy souls and use them as a shield to slow down touching enemy bullets. Collected enemy souls can also be exploded, created a barrier that turn all touching enemy bullets into bonus score with the multiplier equal to the number of souls captured. If this made it to a fullgame, then all these graphics are placeholders lol

Tags: shmup dev prototype session hima gptouch
This is a playthrough in hard mode of my prototype for shmup-dev.net rapid prototype development session 6. The theme is 'You're not the boss of me' (aka Boss Rush ;) ) The game is made in Ruby+Gosu. Gosu is a 2d game library for C++/Ruby. It's really easy to use, and pretty powerful too. Better yet, it is Thai friendly :D You can find more about gosu here. : http://libgosu.org/

Tags: shmup dev rapid prototype gosu shooting stg vertical hima gptouch ruby danmaku
This is some gameplay footage from Armada, a Dreamcast shmup/RPG hybrid made by Metro3d. It's early in the game, so my character is not a very high level yet. I wander to a boss who is still too powerful to defeat, then head to an enemy infested town who are much higher levels than I am, and get properly wasted. Armada is a shmup at it's core, but has the most RPG elements I've seen in a hybrid game so far. You can level up, buy items, talk to characters, form teams (4 players local plus NPCs), and go on quests. Armada is an interesting concept, and would be great for current generation consoles with online functions.

Tags: shmup shooter stg dreamcast armada metro 3d metro3d rpg sega shmup/rpg vmu space
lilmanjs quotes "what the heck is the world record for this game? and what are the settings you have to play the game at to get your score to be a world record. I'm thinking of trying to get the world record." "I may be setting my sights a little high, but I've been playing that game like crazy this past month and thought I might as well go for something big." "oh please, if I posted the score I have on my viper phase 1 machine you'd all say I've just taken the high score of somebody else. I really do work hard to master games I own." "don't doubt the passion I have for getting my first world record. if it can be done I will prove it." "its a nice page, but I laugh at the viper phase 1 western record." "hey I'd like to at least give a good shot at getting the WR in under defeat, but it seems nobody here really cares or gives have a rat's ass about helping people try to do what they set out to do." "hell, I have a blog for some of my other video games stuff and I think I just might start a blog with my progress updates as well. so expect tomorrow to have a link to my blog and my latest goals and some pics of me probably getting my ass kicked." "so far I've beaten the game but not on 1 credit." "laugh all you want but I'm a quick learner as I've said." "I may not be that good right now but pratice works out. if you pratice enough you can do what you set out to do. if only I could take a pic(can't since I don't have access to my dreamcast right now) I've got a higher score than what I posted in the high scores thread."

Tags: shmup WR OMFG
A video featuring clips from various horizontal shmups. The song is Keep ing Secrets of Silent Earth 3 by Coheed and Cambria Higher quality Mpeg version available here: http://files.filefront.com/OUTPUT_horivid_finalmpeg/;7452613;/fileinfo.html

Tags: shmup stg shooter 2d arcade game
http://mkfusion.ipbfree.com/index.php?showtopic=2878 for more information. These are Bombs from the Raiden Fighters SHMUP games by Seibu Kaihatsu. Their function is inspired from the Star Fox Power Bomb items from Super Smash Bros. Brawl. These items differ from normal Bomb items (like Bob-Ombs and Grass Bombs) in the following ways: *The explosions do not hurt the player, like real SHMUP bombs. *The explosions do not hurt bosses. *They do hurt lesser enemies. *They cancel out bullet-hell bullets. These two Raiden Fighters Bomb items will be found rarely in levels (where you need to blast special walls) and only during bullet-hell bosses. The bomb items even use the original sound effects.

Tags: mushroom kingdom super mario fusion shmup raiden fighters seibu kaihatsu
Here is some exclusive footage of Force Gear, a 2D Shooting Game by Konami's Gradius Team. This game is a hidden game in the Tokimeki Memorial SCD Game for the PC Engine. Until now, nobody knew about this, until recently this fine Shoot'em up has been discovered. This can also be triggered by downloading the Savestates at http://www.pcedaisakusen.net on the Tokimeki Memorial Database Page. Check it out. How can you play Force Gear? Start Tokimeki Memorial iso in your Magic Engine Emulator, make a savestate and then overwrite the new state with the one you downloaded from our page. Start Tokimeki Memorial, load the save state and you are playing Force Gear! Enjoy

Tags: Force Gear Konami Gradius PC Engine PCE Shooter stg video game Shmup HuCard SCD Carnival Caravan
http://www.unseen64.net "HILL Project is a real-time 3D shooting game which offer to the player to rediscover the pleasure of intense and addictive gameplay. The game will immerse you in an universe full of action and adventure worthy the best space opera. Between the Earth and the Moon, the player will have to defy hordes of drones, destroy gigantic bosses in respect to the shooting game genre, get through asteroid fields, space cities and ship cemetery to fulfill various challenges proposed during the game. .Gameplay The game offer a gameplay including the best elements of the shooting games and also some new original and innovative elements which benefit from the new plateforms specificities. The player will be able to choose between 2 views at any time during the game, one view will be in perspective like Silpheed, the other will be a sidescrolling view like the R-Type series. This view switch will offer to the player the possibility to choose which enemies he want to shoot or the direction he want to take in the level. Between two levels, the player will be able also to choose his ship equipment he gained in the secondary mission include in the game. An experience system will be also include to increase his ship potential during the whole adventure. Production At the current time, the game is in playable prototype state on the Playstation 2 and PC thanks to the Renderware technology. The final game is planned on the Sony PSP hardware and other plateform, like the Nintendo DS, are under consideration. Gaming Side search for financial partners to start the production of the game." http://www.gaming-side.com/hill.php

Tags: hill project shmup shoot up beta proto unity gamecube PS2 playstation cancelled PSP nanostray raid over river DS ikaruga
Another shmup video. This game is called "Galshell" and if i have to describe it in one word it would be "weird" or "disgusting" XD It is a good shmup, but the scenario is just weird, it looks like inspired int some Giger's painting, but this actually is good for me because I'm a disgusting person LOLOLOL As you can see I'm bored so watch the video and stop reading.

Tags: videogames shooters shoot em up shmup ultimate stage
This is an early prototype demo movie of my home brew shmup (Shoot 'em up) Odyssen (the title is temporary). It is being created in Multimedia Fusion.

Tags: Shmup shoot em up fusion odyssen game homebrew test early demo
Official trailer of T.W.T.P.B. a frantic and beautiful shoot 'up game for the pc. Get the free demo! http://www.spellofplay.com/games/twtpb

Tags: game shmup pc geometric "bullet hell" "shoot em up" shooter "game play" demo explosion "indie game" 2d glow neon danmaku doujin "spell of play" boss battle gameplay
Between university and my first job I made this game. It's a bit weird looking, I know. That was half the point. I was trying to see if I could work with a self imposed restriction - design a game in monochrome, and see how well you can communicate the game play through rather abstract means. I don't think I totally succeeded, but I learned a awful lot about how to express information to a player in clear, concise ways. There's also some interesting gameplay mechanics - nothing "dies" in this world (except bullets and bombs). You're simply "turning" actors between light and dark energy - so if a light person continuously shoots a dark person, the dark person eventually becomes light. If a dark person shoots another dark person, it's like "healing". The original heightmap engine was made by David Hillier, a friend back in the day. I made a big mess of his engine trying to get this specific look. Sozzles, Dave! I don't really have any plans to pursue this game further, although... on the Wii? Hmm. I can think of a neat control system!

Tags: game play experimental blue shmup shoot em up abstract indie games rez aubrey hesselgren xbox live arcade xbla
Time for another round of shoot'em ups! These were the last ones I chose to beat, played mainly between MAY/JUL-08. The only true stinker I can name from these is the incredibly awful Xenon 2 for my beloved Mega Drive... I beat all of them with 1 credit, with the exception of Panzer Dragoon and Mars Matrix (which I continue to play - got to the 6th stage so far). More words about these games are here: http://www.kollision.biz/news/news_2008/news20080805.htm I hope some shoot'em up fans out there enjoy the compilation! Featured games: - R-Type (Master System) - Abadox - The Deadly Inner War (NES) - Mega SWIV (Mega Drive) - Whip Rush (Mega Drive) - Xenon 2 (Mega Drive) - Panorama Cotton (Mega Drive) - Cotton 100% (SNES) - Axelay (SNES) - Panzer Dragoon (Saturn) - [Shooter] Space Shot (Playstation) - Mars Matrix (Dreamcast) Coming in a few weeks/months: Shmup Report #4.

Tags: Shmup Report R-Type Abadox Mega SWIV Panorama Cotton Panzer Dragoon Axelay Mars Matrix Whip Rush 100% Xenon
This is a collection containing brief scenes of the shoot'em ups I beat between FEB/APR-08. Again, this is not supposed to showcase my not-so-awesome skills, it's just a small token of appreciation for the best playing genre ever. My takes on these games can be read here: http://www.kollision.biz/news/news_2008/news20080610.htm Featured games: - Gradius (NES) - Astro Warrior (Master System) - Atomic Robo-Kid (Mega Drive) - Curse (Mega Drive) - Subterrania (Mega Drive) - M.U.S.H.A. (Mega Drive) - Robo Aleste (Sega CD) - Sol-Feace (Sega CD) - Gunbird (Saturn) - Darius II (Saturn) - Castle Shikigami 2 (Playstation 2) Coming soon: Shmup Report #3.

Tags: Shmup Report Gradius Astro Warrior Curse Atomic Robo-Kid Subterrania MUSHA Robo Aleste Gunbird Darius Shikigami
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